Iray render done in Substance Painter
Base Colour includes an alpha channel to mask the Pirelli P Zero logo and stripes. This makes swapping tire compound colours a breeze in UE4.
Normal.
Ambient Occlusion, Roughness, Metallic - channel packed in Substance.
All textures 2048*2048.
Quick model and render of a rear F1 tire, according to 2019 regulations. 330mm rims / 405mm tread width / 670mm tire diameter.
High and Low-Poly models made in 3ds Max. Rubber details done in ZBrush. Texturing and render done in Substance Painter.