Formula One 2019 Tire
Iray render done in Substance Painter

Iray render done in Substance Painter

Base Colour includes an alpha channel to mask the Pirelli P Zero logo and stripes. This makes swapping tire compound colours a breeze in UE4.

Normal.

Ambient Occlusion, Roughness, Metallic - channel packed in Substance.

All textures 2048*2048.

Base Colour includes an alpha channel to mask the Pirelli P Zero logo and stripes. This makes swapping tire compound colours a breeze in UE4.

Normal.

Ambient Occlusion, Roughness, Metallic - channel packed in Substance.

All textures 2048*2048.

Quick model and render of a rear F1 tire, according to 2019 regulations.
330mm rims / 405mm tread width / 670mm tire diameter.

High and Low-Poly models made in 3ds Max.
Rubber details done in ZBrush.
Texturing and render done in Substance Painter.

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